Concept Development for Games

Friday, 22 November 2013

CDDA - Hammerpick beauty shot

Today I finished my beauty shot of my prop, the hammer pick. It was quite fun to do and taught me a lit about metal textures, specifically gold, and photo overlays. I ended up making the gold quite dirty because I didn't really like how it looked when it was clean. 


Posted by Unknown at 07:04
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Labels: Art, Digital, Dwarf, Gold, Hammer, Overlay, Photoshop, Pickaxe, Prop, Warhammer

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Blog Archive

  • ▼  2013 (66)
    • ►  December (21)
    • ▼  November (22)
      • CDDA - Prop beauty shot edit
      • Intro to 3D - Base texture colours
      • CDDA - Environment 3D mockup
      • CDDA - Hammerpick beauty shot
      • CDDA - Life drawing no model
      • CDDA - Artist Research
      • CDDA - Prop final angle
      • CDDA - Prop thickness
      • CDDA - Character Pose
      • CDDA - Character beauty shot pose work
      • CDDA - Back character view and turnaround board
      • CDDA - Character texture reference/underlay
      • CDDa - Life drawing - Texture
      • CDDA - Character side view
      • CDDA Colour Schemes
      • CDDA - Character Front
      • CDDA - Photo Manipulation
      • CDDA - Character full body
      • CDDA - Prop final design
      • CDDA - Prop thumbnail development
      • CDDA - Prop thumbnails
      • CDDA - Life Drawing - Pastels
    • ►  October (23)
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