Thursday 24 October 2013

Intro to 3D - 3D Model

Today I finished my 3D model for my vending machine concept. We had a polygon limit of 4500 triangles which I kept to. I'm quite happy with the model but I found the main body quite hard to keep within the poly limit without losing quality. As you can see in the render below the body has areas which don't appear curved towards the back of the image. I would have liked more polygons to add to the plug yet I don't feel I had any polygons which weren't necessary in the model. Overall I am happy with the model though and look forward to adding textures to it. 


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