Concept Development for Games
Showing posts with label
Diffuse
.
Show all posts
Showing posts with label
Diffuse
.
Show all posts
Saturday, 23 November 2013
Intro to 3D - Base texture colours
Today I started texturing my vending machine. At the moment I'm only doing base colours on the diffuse map just to make sure I have a colour scheme that works and I like.
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