Concept Development for Games

Sunday, 8 December 2013

CDDA - Environment no linework

What it says really, just removed the line work and filled in gaps and got everything neat and tidy for textures and shading. So far the environment looks quite good yet simple enough that I shouldn't struggle with it too much hopefully. 


Posted by Unknown at 04:49
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Labels: Art, Base, Colours, Digital, Environment, Linework

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Blog Archive

  • ▼  2013 (66)
    • ▼  December (21)
      • CDDA - Evaluation
      • CDDA - Final artwork - Face update
      • CDDA - Prop turnaround board
      • CDDA - Prop turnaround progress
      • CDDA - Environment beauty shot changes and referen...
      • CDDA - Environment beauty shot
      • CDDA - Environment no linework
      • CDDA - Environment base colours
      • CDDA - Environment lighting
      • CDDA - Final environment linework
      • CDDA - Final environment mock
      • CDDA - Environment further development
      • CDDA - Envrionment development
      • CDDA - Character reference photos
      • CDDA - Facial expression board
      • CDDA - Life drawing - Woman model
      • CDDA - Character Beauty Shot
      • CDDA - Character beauty shot update
      • CDDA - Turnaround Colour
      • Intro to 3D - Final Render
      • Intro to 3D - Textures
    • ►  November (22)
    • ►  October (23)
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