Showing posts with label Concept. Show all posts
Showing posts with label Concept. Show all posts

Tuesday, 8 October 2013

CDDA - Chess characters task

 We were set the task of coming up with 3 characters based around the theme of chess. I decided that one force would be of humans that consisted of warriors and wizards whilst the other army was led by demons and creatures controlled by them. My human is a bishop, the giant is a castle and the zombie demon is a pawn.





Intro to 3D - Vending machine concept progression



I was set the task of designing, creating, texturing and rendering a vending machine for my Intro to 3D module at University. These are some of my initial design sketches:




I decided on the machine on the lower half of the page above. I went and did small thumbnails of details on the vending machine, a mood board giving a feel of the object and a digital drawing of the machine from the front and side views. 



I then progressed the design further by creating 4 pictures of the machine from different angles, all to scale, a colour perspective drawing and a digital board for it.




Next I am going back to make changes to the design, namely how the bottles dispense, a coin slot, a form of power and to add more textures to the perspective drawing to give it a more real look.