Friday, 6 December 2013

CDDA - Facial expression board

Today I finished my characters facial expression board. I did happy, suspicious, laughing, angry and neutral. I'm not hugely happy with the suspicious face or the neutral but I'm pretty pleased with the other 3. Considering that faces are my least confident area of human anatomy I think I did okay. If I finish my environment beauty shot early then I will most likely come back to this and redo those two faces as I feel they are the worst work I have done for my final hand in and I'm not completely happy with them. 


Thursday, 5 December 2013

CDDA - Life drawing - Woman model

This week at life drawing we had a female model making it a much more interesting session with the different shapes and shadows to be drawn. We started with 5 minute poses which went okay, it was quite a lot different from drawing our normal male model. The main difference that I struggled with was the size of the model, a slim build, which was very different to our other model.





We then did a 25 minute drawing. This one went quite well, I like it from the hips up. The legs are too thin and bend slightly. I also decided to use orange for highlights and my charcoal for the shadow giving a nice effect. I was pretty happy with this.


Lastly we did a 45 minute drawing. I used the same medium again. It went pretty well, I was really happy with the shapes and I felt I got the general idea of the shadows and highlights on her. I drew her face which I was pretty happy with too though I didn't have time to add colour and shadow. 


CDDA - Character Beauty Shot

Today I finished my character beauty shot. I'm pretty happy with how it came out, especially the face. I've always found faces to be something very difficult to draw so drawing one with lighting from below was very difficult for me yet I managed well. One thing I would have liked to do better was push the contrast more, particularly the light areas. Whilst I tried this, I do not have long before my deadline so I don't have time to be doing 'perfect' pictures, yet I tried hard and took my time on this. 


Tuesday, 3 December 2013

CDDA - Character beauty shot update

Just an update on the character beauty shot. I've finalized and tweaked my pose and got the base colours down now. I plan to shade the character and then do the background after the foreground is finished. I'm going to start with the face as I find this to be the most difficult area to draw and would like to get it out of the way first. 


CDDA - Turnaround Colour

This week I finished off the colour on my front view for my turnaround board. I've been informed that this is the only view which I need to do on this piece of work. I would have like to have done the others but deadlines are looming and I still have more work to do for next week. Overall I'm happy with how he came out except for his nose, I would have liked to make this a little wider and fatter. Apart from that I'm very happy with it. 


Intro to 3D - Final Render

Today I finished the last part of my vending machine and rendered it in Marmoset. I'm very happy with how it turned out and felt that I learnt a lot from this project.