This week at life drawing our model was absent again so we drew pictures of poses that couldn't be done by a single man. We were given 5 minutes to draw structure and add some linework then 10 minutes to add to the picture. Whilst it was kind of interesting, I didn't really feel that it was useful to me or my skills. I also got quite bored by the end. It was an interesting yet mostly useless session.
Showing posts with label Photo. Show all posts
Showing posts with label Photo. Show all posts
Friday, 22 November 2013
Monday, 18 November 2013
CDDA - Character texture reference/underlay
Today I referenced some images to use in my character beauty shot. These would be used under the colour of my choice to enhance it and make it more 3D, less flat. I got brown leather for the apron, gold for the boots, I got wool for the shirt but in the wrong colour so I will either change this in Photoshop or find more pictures, human skin though I would probably darken this slightly and black wool/black leather for the trousers.
Wednesday, 13 November 2013
CDDA - Photo Manipulation
So today I did a photo manipulation to give an example of some of the things that might go in my environment. It was quite a new experience to me which I found tricky at first, taking me a long time to put my first item into the environment and feeling that it didn't really fit. Once I started adding light and shadows to the objects they began to sit a lot better in the environment. Also changing the hue to a more orange colour helped them fit in too. I think that I may do something along this line of track when drawing my final environment to sketch over as it could be really useful for getting perspective and shapes right. Overall I enjoyed making this and think it's a viable way of developing ideas for environments.
Labels:
Anvil,
Bellow,
Digital,
Environment,
Hammer,
Hue,
Light,
Manipulation,
Mine,
Minecart,
Photo,
Photoshop,
Pickaxe,
Retouching,
Saturation,
Shadow,
Stool
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