Showing posts with label Tunnel. Show all posts
Showing posts with label Tunnel. Show all posts

Saturday, 7 December 2013

CDDA - Environment further development

Following my post earlier regarding my environment design I went away and created this. Whilst I like symmetrical theme kind of thing I don't think it looks very good. In order to have the idea work I would have to place the pillars out wider to make the tunnel wider but the I don't think that would work in this kind of setup. I'm going to go away and try to make some kind of idea that works from what I have. I may end up creating something more similar to my original design or may do something similar to this but more to my liking, I shall see.


CDDA - Envrionment development

Today I started work towards the completion of my final piece of work needed for my module, my environment beauty shot. Environments are something I have little experience in drawing and creating so I have struggled a bit. I decided to choose a reasonably simplistic idea that I originally had as I did not want to be too ambitious with my design, better to have a simple, well created piece of art than a great idea that is executed poorly. It is essentially a tunnel with a series of pillars on either side. To this original design I have added a back door to it. I also plan to add torches to line the halls. I'm planning to have my vanishing point more central to the image and slightly lower than on my digital version. I also plan to add some small decorations to the image too yet I don't really know what would fit at the moment, the only idea I have is some kind of weapon plaques showcasing the Dwarfs blacksmiths skills. Anyway the environment is developing albeit slowly.