Sunday, 27 October 2013

Intro to 3D - Render update

 Today I found a way to solve a problem I was having with my vending machine model, the shadowed edges. I tried several times to edit the edge positions with no luck and even tried remodeling the whole body of the machine but the method used too many polygons. I found a way of editing the normal's of the object (something I previously didn't understand correctly) and softened the edges all the way round the shape. The first screenshot is before the change whilst the second is after the change. This makes me feel much happier about my model.



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