Tuesday, 29 October 2013

Intro to 3D - Model updates

Today I have made a few changes to my vending machine, hopefully the last model changes. I removed all the bolts and gaps in and on the vents as these can just be textured on and are not worth wasting polygons on. Secondly, I changed how the bottles are dispensed (again!). They now come out of a machine at the bottom and then land on a ramp which safely deposits at the end for the patron to take. The third change was that I optimized my model, getting rid of about 500 vertices. Lastly I made the gaps on the top and side of my machine wider to emphasize them.

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