Saturday, 7 December 2013

CDDA - Final environment linework

So this is my base line work for my environment. I kept it very similar to my mock up just changing and adding some details. The marks going into the pillars are mainly to break up the environment lighting a little, it could become very bland otherwise. My next step is to block out some shading. I think that I may have not put enough light sources in the scene (the torch will be lit in the final shot and there is one on the other side of the hall) so I may add torches towards the door too or maybe have the circles emanate a slight light source, it is a fantasy world after all. 


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